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Commentary
Management
by Design
Richard
Farson
Have you ever
noticed the difference between a meeting held at a long rectangular
table and one held at a round table? The time spent, the agenda,
and the participants may be exactly the same, but the meetings are
completely different. The discussion at the round table is more
informal, the leadership is shared, the communication more personal.
Making further
changes in the physical design of the meeting amplify the effect.
Eliminating the table entirely and sitting in a circle, removing
jackets and neckties—or to promote a decidedly relaxed discussion,
removing shoes and sitting on the floor—all predictably shift the
conversation in directions that are increasingly open and comfortable,
with participation more evenly distributed. To produce these behaviors,
nothing need change but the design of the physical situation.
Design
may soon become the byword of leadership and management. Because
of the growing recognition of its power to affect human behavior,
increasing numbers of organization specialists think executives
should adopt a design perspective. Management guru Tom Peters says
it flatly, "Everything is design."
Why would he
make such an all-encompassing statement? To get the answer, we need
only turn to the definitions of design given us by the noted graphic
designer, Milton Glaser:
"One
definition is that design is the intervention in the flow of events
to produce a desired effect. Another is that design is the introduction
of intention in human affairs. A third rather elegant description
is that design moves things from an existing condition to a preferred
one. This last one reduces the complexity of the idea, but I like
all three definitions. Design doesn’t have to have a visual component.
Ultimately, anything purposeful can be called an act of design."
But if design
is everything, how can it be something special, focused, and usable
for leaders? To clarify this we need one more definition: Design
is the creation of form. Everything that a manager deals with
has form—buildings, offices, meetings, correspondence, speeches,
conversations, interviews, networks, schedules, reports, communications,
products, relationships, procedures, workflow, ground rules and
systems.
But why is form
so important? The short answer: In human affairs, form rules.
For example, form always wins over content. How you say something
dominates what you say. A written message carries more weight than
a spoken one, a printed one weightier than one that is typed, which
is weightier than one handwritten, even though all the words may
be identical. These are metamessages, sent by the form of the message,
and they are powerful.
A clear example
of the victory of form over content is seen in education. As effective
as our schooling may have been, we all tend to forget what was in
the curriculum. Seniors at Ivy League colleges, given a multiple-choice
test comparable to a seventh grade history exam, achieved an average
score of fifty-three. Tried solving a problem in square root recently?
We all once could. We just forget. But, as the late social critic
Ivan Illich pointed out long ago, we never forget the lessons we
learned from the form of education. We learned to raise our
hands, obey adult authority, stand in line, take turns, not talk
about certain subjects, and many other lessons now indelibly ingrained.
Those lessons are not in the curriculum. The form, the ritual, the
social design of the classroom, teaches them.
Recognizing
the importance of form, marketing departments spend a lot of time
on packaging their products, often sending a deceptive metamessage
that bears little relationship to what is in the package. A box
can be made to make it seem as if there is more product inside than
there actually is. That sort of practice corrupts the concept of
design, and denies its fundamental lessons. Indeed, the most important
reason to focus on form is to bring it in line with content, so
that the metamessage does not undermine the message, but supports
it; so that the embracing context of a project design is congruent
with the goals of the project.
Too often that
is not the case. For example, simply by its organization and form,
a management training class often inadvertently sends the metamessages
that leadership can be made successful simply by learning certain
skills, or, because of his or her position in front of the class,
the instructor is a more effective leader than are the students.
Both metamessages are untrue, of course, but because they are never
spoken and do not appear in the curriculum, the organizers fail
to see power of such metamessages and, unfortunately, they become
the main learnings. When the participating trainees return to their
jobs, they find the techniques insufficient. They compare themselves
unfavorably to the supposedly effective instructor, feeling that
they cannot live up to the powerful metamessage lessons they remember,
and the new expectations they consequently have of themselves. Frustration,
and sometimes abuse, predictably follows. The results are precisely
the opposite of the program’s goals.
The Profession
of Management
The broad ranging
discipline of design, with centuries of history, adds to the stature
of the manager as a true professional. It provides a substantial
antidote to the disenchantment that is beginning to set in among
top managers with respect to the dominant management approaches
of the past few decades—approaches that at first seem to work, but
over time, don’t. Performance reviews, extrinsic incentives, accountability
pressures, motivational pep talks and leadership skill training
are all discredited, as are the simplistic management fads that
continue to seduce executives, and then disappoint them. Remember
Quality Circles, Management by Objective, Zero Defects, Total Quality
Management, Six Sigmas, etc.? Design, because it represents not
a technique but a more fundamental posture, looms as a powerful
alternative.
To fulfill the
high calling of leadership, managers need to move toward a more
professional attitude, away from dependence upon the welter of quick
fix techniques heaped upon them by most management books and articles.
Such a technique-oriented approach to leadership development demeans
management. Too many managers already fail to regard management
as a profession. They think, how could management possibly be a
profession? After all, aren’t managers are made overnight when they
are promoted from being workers? And don’t most succeed? It’s easy
to see why managers assume there must be nothing in the role that
amounts to a substantial profession.
Just the opposite
is true. Management is exceedingly complex, and carries major professional
responsibility. There is a vast amount to learn about management,
but we tend not to realize that these new managers have already
learned most of it. They have been on the receiving end of those
roles long enough to learn them quite thoroughly. Through long experience,
they already knew how to be managerial. Although we are not aware
of it, we all have a mastery of roles we may never play.
Nevertheless,
the understandable insecurity that comes from taking on what is
surely the most complex role in society, that of leadership, makes
managers vulnerable to simplistic bromides (like new parents, who
have had imposed upon them one of the most complex and difficult
roles). Paradoxically, the more complicated the role, the more simplistically
society treats it.
Exploring some
of the perspectives garnered from the disciplined field of design
would help managers develop a more professional stance, less buffeted
about by fads. Other professionals—physicians, lawyers, professors,
architects—are far less likely to be entranced by trends and fashion
because they have a strong professional perspective that guides
them through the challenges. Leaders and managers need to acquire
that strength of professional perspective, and the discipline of
design can help provide it.
The Power
of Design
Design achieves
its power because it can create situations, and a situation is more
determining of what people will actually do than is personality,
character, habit, genetics, unconscious motives or any other aspect
of our individual makeup. Nobody smokes in church, no matter how
addicted.
Design has always
had great influence on personal experience and the course of human
affairs. We all recognize the inspiration that comes from the architecture
of a great cathedral. Stage sets and costume designs enrich the
drama of theater. Industrial design of accessories and tools augments
our powers and makes our lives safer and more comfortable. Interior
design can provide settings to improve sociability. Landscaped green
belts contribute to the civility of neighborhoods. Graphic design
can shape our thinking and motivate our behavior.
Because it is
so powerful, design also has a dark underside. If mindlessly conceived
or corrupted, design can produce depressing consequences. The design
of cities that plan giant shopping centers can erode traditional
communities by forcing neighborhood businesses to close. Massive
highway construction can divide and rupture a neighborhood. Kafkaesque
office designs of row after row of monitored employees, or maze-like
cubicles, can dehumanize. Graphic designs in advertising can be
dangerously misleading, promoting unhealthy products or unworthy
candidates. Some designers think these bad designs greatly outnumber
the good ones.
More than one
organization has moved into newly designed quarters, only to discover
that the new designs fail to provide for the kind of human interaction
it had come to depend upon. Business author Fran Hawthorne cites
the design of pharmaceutical giant Merck’s new headquarters as contributing
to its current difficulties in getting new products approved. When
all the research, manufacturing and executive offices were in one
place, people interacted more, walked around, ate at the same cafeteria.
The CEO would sit at lunch and talk with anyone, blue-collar workers
or other scientists, increasing cross-fertilization. "When
they moved," she says, "they lost some of the water cooler
talk."
In general,
however, the news is encouraging. Recently, the design disciplines
have received research attention indicating that the physical environments
designers create may have positive effects never before realized,
potentially reducing all of the measures of despair. For example,
studies show that if children grow up in a home designed to permit
a view of greenery, they are less likely to turn to addiction and
crime and more likely to achieve in school. Such thoughtfully designed
environments can reduce the frequency of divorce and other signs
of family dysfunction. It is no longer far-fetched to predict that
intelligent design will help prevent mental and physical illness,
child abuse and suicide.
The Design
Perspective
It is a given
that managers need to work with individual employees, one-on-one,
becoming continuously and intensively involved with their work.
Equally important is dealing with constellations of people, such
as project teams. From there, consciousness grows. The better managers
see that these small groups are embedded in larger systems—organizations,
industries and communities. These, in turn, are part of even larger
social, cultural, political and physical systems—corporations, cities,
and international systems. As they look more intensively at these
environments that are so determining of human events, the distinction
between the social and the physical systems blurs. They are interdependent.
Each has something important to contribute to the other. That ability
to expand one’s view, and appreciate the forces at work in the larger
context, serves as the basis for developing a design perspective.
In certain areas,
managers already have a long history of including design in their
work. In addition to creating buildings, they have worked with designers
to establish corporate identity programs, make open office arrangements,
employ color schemes or background music, produce ergonomically
correct products, and the like. Few leaders at the top, however,
have seen the incorporation of design as central to their management
of human relations.
There are exceptions.
One is top management’s early recognition of the oppressive problems
of scale—coping with the overwhelming numbers of people they manage.
When eliciting creativity has been crucial, executives have redesigned
their huge organizations to create smaller, semi-autonomous units,
such as Lockheed’s famous Skunk Works, where the stealth fighter
was developed, or Xerox PARC, the research center in Palo Alto responsible
for many advances in computer technology. Criminologists have long
known that rehabilitating criminals is virtually impossible while
they are incarcerated in the giant prisons that dominate our current
criminal justice system, but when the inmate population is housed
separately in units of no more than eighteen or twenty, rehabilitation
is indeed possible.
Other examples
exist where managers rely on altering form to improve organizational
functioning. They take a project team or a board of directors to
a resort setting for an intensive, uninterrupted meeting on long-term
strategic issues. They establish a ground rule in brainstorming
that no judgmental comments can be made, so as not to shut down
further development of an idea. They flatten an organization chart
to eliminate unnecessary reporting levels, or they redesign the
hierarchical structure based upon the abilities of managers to deal
with increasingly long time horizons. All these actions qualify
as social architecture.
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Manager
as Social Architect
Because changing
situations is much easier than changing individuals, managers who
adopt a design mentality think first of the structural issues in
eliciting desired behavior. Rather than starting with the most difficult
way of operating, i.e. working with the differing personalities
and proclivities of their people, they start with the larger environment
and work back, if necessary dealing with the more stubborn personality
issues last.
Those leaders
with a bent for social architecture ask: "How can I arrange
this work space to be more encouraging of high performance?"
"How can I restructure this group into subgroups that will
elicit more innovation?" "How can I establish ground rules
for the kinds of meetings and other interactions we have that will
make us more efficient?" "How can I design a communication
system that will facilitate collaboration among far flung units,
creating non-geographic communities?" "How can I design
this situation so that my most creative, but most irritable, staff
member is less likely to be troubled by, and trouble for, his or
her associates?" "How can I organize our team and our
workflow so that they are aligned with our goals?" "How
can I design a system that gets people the information they need
at just the time that they need it without having to work through
their supervisors, or go to another building for the necessary document?"
"How can I design our organization so that it more closely
coincides with the actual patterns of interpersonal trust that exist?"
In a sense,
being a manager who identifies with a social design approach is
much like being a host. Good hosts prepare events thoroughly. They
plan the evening, compose the group carefully, and arrange the seating
so that people who might have the most in common or the most to
learn can sit next to each other. Once the event begins they make
sure that the service doesn’t get in the way of the enjoyment. They
watch and listen. They lubricate situations by intervening gracefully
in conversations. When they detect discomfort among guests they
may tactfully separate some people from each other, or add others.
In short, they try to arrange the circumstances in which their guests
can be at their best. Social design in management is similar. It
embodies a perspective that looks first at the larger context of
work, and attempts to make structural arrangements that are conducive
to the kind of relationships and behaviors that help meet the overall
goals.
Curiously, we
often use the esthetic term "graceful" to describe hosting
behavior, but seldom use such a term with leadership and management.
Yet when leadership is at its best we witness a special kind of
beauty, sometimes earthy, sometimes elegant, but in its own way,
esthetically powerful. The esthetics of leadership are effective
at an unconscious level, surely the most important level, but are
largely ignored in management discussions, probably because of management’s
masculine image. Design, however, recognizes no such constraint.
To the contrary, it is built on a primary interest in esthetics.
Embracing a management by design approach, therefore, legitimizes
our appreciation of management along these important esthetic dimensions.
Great leaders, like great bullfighters and great athletes, combine
form and grace and courage into actions that can only be described
as beautiful.
Adam and
Eve on a Raft
Ever since the
forties, when sociologist William Foote Whyte conducted his famous
study of the interpersonal tensions that arise at peak hours in
restaurants, managers have been encouraged to think about human
relations in systems terms. Noticing waitresses shouting orders
to male cooks, Whyte surmised that such behavior violated role expectations
of both gender and status, cooks being of higher status, and women
expected to be subservient to men. (Remember, this was the forties).
He designed a system in which the waitress would write down the
order on a small pad of paper and stick the slip of paper on which
she had written the order on a spindle. The cook would then take
it off when he saw fit, calling the waitress when it was ready.
That system of realigning the roles remains in place, although the
spindle has largely been replaced by a revolving drum, or by computers.
It is considered one of the first uses of system design in the management
of human relations in industry.
Since then the
technology of systems design of operations and workflow, aided by
software design and information technology, has had many advocates,
and made innumerable inroads into management. In the last two decades,
reengineering, business process redesign (BPR) and benchmarking
have captured the attention and enthusiasm of mangers, mainly of
middle management, and become globally pervasive. Unfortunately,
because of its call for the radical redesign of work, doing away
with seemingly unnecessary elements, reengineering became associated
with impersonal downsizing. Nevertheless it represented a major
developmental step in systems design.
Reportedly,
reengineering fails seventy percent of the time. That is probably
not out of line with most management efforts, and in any case, failures
are the inevitable consequences of risk-taking, which itself is
highly desirable. But the failures are usually attributed to such
factors as operating without higher levels of management being involved
in the process, failing to include the views of employees who would
be affected, and underestimating the organization’s resistance to
change. That is, the system design failed to deal with its larger
context. Putting it another way, top management failed to provide
the necessary environment to support such efforts.
Senior management
seldom sees the importance of creating a larger context that is
physically and attitudinally congruent with the intent of the system
designs, one that would be conducive to the system design’s success.
In that respect, such technical systems designs are comparable to
information technology, in the sense that both have been poorly
understood and seldom adopted for its own use by top management.
Information technology got its start at the bottom of the organization,
serving clerical and engineering needs, and has grown like a monster
with almost no leadership from the top. While there are exceptions,
a great many top executives, to this day, are still not interested
or involved.
Most executives
at the top similarly ignore systems design, and its offspring. As
a result, neither information technology nor systems design has
reached its potential. Seldom has either been employed to advance
the strategic interests of the organization’s top leaders. But if
senior executives begin to embrace the mentality characteristic
of senior designers, they will recognize the importance of seeing
these developments in context, and will be able to create the larger
forms and the appropriate attitudes necessary to sustain them.
The differences
between applying a new systems technology such as reengineering,
and developing a true design perspective are subtle, but important.
While technology is involved in almost any design, the crucial and
defining aspect of design is its distinction from technology. In
the area of human affairs, technique is usually insufficient, if
not counter-productive. If professionals come to rely only on technique,
they fail. Design, on the other hand, is an approach, a posture.
It uses tools sometimes, but most importantly it brings a different
perspective to a situation, one that studies and embraces the larger
environment, and gives it new form.
Bear in mind
that in discussing the posture of designers, I am describing the
approach of the better designers only. Like every profession (management
included), the members are distributed on a curve—great, good, mediocre,
poor and dangerous. Ask any professional, from any field, to give
you the name of an associate they would themselves consult, and
you will see how small the group of acceptable professionals is.
I refer, therefore, only to superior designers and superior managers,
an elite group of which I trust the reader is a member.
New Tool
for Social Design
The design of
organizations, of societies actually, always follows the available
communications technology. When we had to be within earshot of each
other we organized into tribes. Later, with messengers on horseback,
the feudal system emerged. Eventually the postal service was developed,
permitting us to have bureaucracy. The advent of telephone and telegraph
brought about the international organization. Along the way, other
communication advances such as the printing press, typewriters,
carbon paper and xerography, all helped shape the design of organizations.
Now the Internet
and accompanying information technology present a completely new
way to design our organizations. We are enabled, for the first time,
to network non-geographically into small groups, or into larger
overlapping networks of any size. We can make new arrangements,
and alter old ones, by pressing a button. Contrary to popular conceptions,
communication among people on this medium can be deeply personal
and highly creative. Opportunities abound for management to build
on this radically new base, inventing wired, and wireless, organizations
unlike any we have ever experienced.
The implications
for social change are profound. This revolutionary technology gives
us an entirely new social form in which many of us, perhaps all
of us, will live. Achievements in telephonic communication, and
in broadcasting, as influential as they have been, have not changed
our basic social structures. We still live and work in essentially
the same configurations we have for a century or more. Computer-based
conferencing, however, makes real the long dreamed of ability to
function in global communities.
Although hundreds
of millions of people now communicate on the Internet, it is much
too early to tell just how this development will affect management
practices. But it is already clear that work groups collaborating
on the Internet become somewhat autonomous and independent, requiring
a more tolerant and flexible management style.
One manager,
eager to improve the innovative quality of a project team under
his supervision, recognized that potentially important contributions
were not being elicited from some of the junior or introverted or
otherwise marginal members of the team. He decided to forego most
of the regular, face-to-face meetings and instead connected the
project members via computer conferencing technology. He realized
that the traditional meetings were forcing these quieter members
to sandwich their comments in between the comments of more senior
or voluble members, and in those circumstances they were reluctant
to come forward. But communicating online, at times convenient to
them in an asynchronous manner, gave them freedom from that constraint.
As a result, the levels of their participation, and subsequent quality
of innovation, increased.
The Marriage
of Design and Management
Architects usually
carry the thought that when they are designing buildings, they are
actually designing organizations. They are right in that. They design
experiences, not just rooms; situations, not just spaces; relationships,
not just furniture; communities, not just real estate developments.
Increasingly, they have come to embrace the concept of social design
as central to their work. As Winston Churchill said, "We shape
our buildings, and then our buildings shape us."
In organization
design, the boundary between physical and social design is disappearing.
Does this mean that leaders and managers must become architects?
Psychologists? Sociologists? Political scientists? Economists? Philosophers?
Historians? Yes. Or learn to work with them. Not to acquire their
skills, but their perspectives.
The top people
in any field always transcend technique. An outlook energizes their
work; a viewpoint toward the challenges they face. For leaders to
adopt the approach of designers—studying the larger environment,
and experimenting, modeling and inventing appropriate forms to meet
a particular situation while honoring the needs and goals of the
people involved —equips a manager with a different way to solve
problems and cope with predicaments.
The Dynamics
of Design
Some designs
are endlessly effective. Meetings held at round tables, for example,
will never lose their power to distribute participation more evenly.
But other design interventions may depend for their power only upon
the fact that they stand in sharp contrast to the conventional procedures.
We often forget
that almost everything derives its power from its context. A teacher
may seem excellent, because so many are mediocre. Honesty is so
powerful because it exists against a backdrop of almost constant
deception. Similarly, a design may work well only as long as it
is different from the conventionality of what existed before. But
if it becomes the standard way of functioning, it may lose its power.
That is why most new management techniques, seemingly no matter
what they are, as long as they are well-intended, work for awhile,
and then don’t work. And why constant innovation is the continuing
requirement of leadership.
Like leadership,
design is dynamic, not static. One cannot design a situation and
expect it to work indefinitely. Any design requires constant attention
and revision, even a seemingly permanent design, such as a house.
Seventy percent of new houses are remodeled within three years.
Designs involving human relationships are even more in need of continuing
modification and improvement. Organization theorist Charles Hampden-Turner
reminds us of the relevance for management of the scene in Alice
in Wonderland in which the frustrated characters try to play croquet
using live flamingos as mallets, and hedgehogs as balls. The flamingos
and hedgehogs keep moving. Such is the case with social design.
The designs involve living beings, and they keep moving.
Better designers
always involve the eventual participants in the design process.
There are strong practical and ethical reasons for that. On the
practical side, not only do these participants know much that would
improve the design, but their involvement makes them more likely
to help make the plan work. They become invested in its success.
The ethical
reasons are subtler. For example, when managers know how some act
or technique or design they are using is likely to affect an employee,
but the employee doesn’t, the managers’ respect for those employees
will predictably erode. Knowing that the people are being fooled,
the manager is blinded to their genuinely intelligent behavior or
creativity. Such deception, therefore, fails in two ways. It harms
the deceived, but even more pernicious, it harms the deceiver, through
the gradual erosion of respect for others, even for people in general.
One solid rule for managers, therefore, is to operate always so
that one’s liking and respect for employees can grow. That may be
the best case for openness in management.
One further
caveat. Designs can have unintended consequences, even when they
work well. Consider the design decision to establish Casual Fridays
at work, where dress codes were relaxed. Although the change was
quickly embraced, the executives who made such changes were surprised
to find that instead of gratitude from the employees, they were
deluged with new complaints and demands. Why not casual every day?
If we can make this change, why not some others long overdue? The
change produced rising expectations, as almost every positive management
action does. Managers, like athletes or soldiers, cannot relax after
success, but must be always ready for a quick turn of events, for
the unintended consequences and inevitable paradoxes of leadership.
If embracing
a design mentality seems a tall order, a major departure from what
managers are now doing, perhaps it helps to remember that, in any
field, those who are still doing what they were trained to do are
obsolete.
Designing
the Future
Design has many
definitions, but if design is the creation of form, then it surely
applies directly to leadership and management. Everything we see
and hear and do has form. By its form, everything sends a metamessage.
Therefore, everything is amenable to design. If we are going to
seriously and systematically incorporate the approaches of social
design into management, we have much to learn, and much to invent.
But we can do this with the comfort of knowing that we are embracing
the perspectives and approaches of an ancient, distinguished and
thriving discipline, with greater relevance for the 21st
century than ever before.
We should not
underestimate the crucial importance of leadership and design joining
forces. Our global future depends on it. We will either design our
way through the deadly challenges of this century, or we won’t make
it. For our institutions—in truth, for our civilization—to survive
and prosper, we must solve extremely complex problems and cope with
many bewildering dilemmas. We cannot assume that, following our
present path, we will simply evolve toward a better world.
But we can design
that better world. That is why designers need to become leaders,
and why leaders need to become designers.
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